Let's see what happens when attempting to integrate a fractured target. The target itself has both a mesh collider and a rigidbody, which are typically not on the initial mesh, so I'm unsure whether or not that will create problems or even if those components will be necessary when all is said and done. Also, the cell fracturing may not play nicely with this complex of a mesh; typically it likes quads, and quading out this mesh could be a headache. Oh well, here goes...
No comments:
Post a Comment