Friday, October 16, 2020

Now that I think I have fair grasp on both fracturing and integrating the result into Unity, it is time to try something a bit more complex. The Saloon


Aside from the highlighted items, the saloon is one entire mesh, which means various pieces will have to be separated and then placed accordingly, in Unity. The fencing seems like an easy enough, good starting point, and multiple buildings (not just the saloon) use it, so it will have significant impact on the game as a whole. I'm thinking I'll fracture a section of fencing--maybe one of the 1st floor sections. 

Also, side note, snipping from Photoshop doesn't even work with copy/paste into the blog; I always have to manually save and upload the image from desktop?!?!? Weird. I wonder why that is?


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