Sunday, December 27, 2020

 Reduced the scale by nearly a 1000% percent (maybe not the best way?) and while the decal looks to be about the correct size, it is slightly embedded (~.02 units) in the saloon mesh, which means it is not visible to the player


The decal should be visible inside the circle area, but as you can see, it is not. I'm not sure why this is. I would suspect that perhaps it is an issue representing the slight difference in position between the mesh and the collider, but in this case, the collider is the mesh, so I don't think that is it. It is also not a by product of the scaling as you can see the issue is also apparent in the previous post. Will have to dig 


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